CommonEvent 2759
Name = "誘惑：シャウトマータ"

  999([2151])
  Script(["$game_troop.lose_event_id = 3759"])
  ControlVariables([26, 26, 0, 3, 3, 1, 4])
  ControlVariables([26, 26, 4, 0, 10])
  ShowTextAttributes(["shoutmata_fc1", 2, 0, 2])
  ShowText(["\\n<Shout Mata>"])
  ShowText(["This is a critical situation."])
  ShowText(["To overturn this..."])
  Script(["battler_graphic_hide"])
  ShowPicture([5, "ev_shoutmata_ha2", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shout Maata pushed Luka down and forcefully pounced on him!"])
  ShowText(["Then she reached for the penis!"])
  ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
  ShowText(["\\n<Shout Mata>"])
  ShowText(["I will concentrate my attacks on the male organ to incapacitate it."])
  ShowText(["Accompanying this will be appropriate pleasure, so please do not resist..."])
  ControlSwitches([98, 98, 0])
  ControlSwitches([96, 96, 0])
  ShowChoices([["Struggle", "Submit"], 1])
  When([0, "もがく"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, Luka shook off the temptation and escaped from the restraints!"])
    CallCommonEvent([1999])
    ExitEventProcessing([])
    Empty([])

  When([1, "なすがまま"])
    Empty([])

  ChoicesEnd([])
  ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
  ShowText(["\\n<Shout Mata>"])
  ShowText(["Then, I will attack the male organ."])
  ShowText(["I will not inflict any pain, so please rest assured..."])
  ShowPicture([5, "ev_shoutmata_ha3", 0, 0, 0, 0, 100, 100, 255, 0])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_koki1\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shoutmaata grasped the glans with her palm!"])
  ShowText(["She continued to gently knead it, providing skillful stimulation!\\D"])
  ShowText(["Luka took damage from \\V[26]!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
  ShowText(["\\n<Shout Mata>"])
  ShowText(["Continuing the stimulation to the male organ."])
  ShowText(["If it becomes unbearable, please go ahead and ejaculate..."])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_koki1\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shoutmaata skillfully stroked the penis!"])
  ShowText(["The glans received up-and-down stimulation, experiencing intense pleasure!\\D"])
  ShowText(["Luka took damage from \\V[26]!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
  ShowText(["\\n<Shout Mata>"])
  ShowText(["Signs of ejaculation have been confirmed."])
  ShowText(["I will concentrate my attacks on the weak points of the male organ..."])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_koki1\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shoutmaata, while kneading the glans, provided up-and-down stimulation to the corona!"])
  ShowText(["With the squeezing motion, the feeling of ejaculation surged up!\\D"])
  ShowText(["Luka took damage from \\V[26]!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  Label(["射精1"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah...! I'm going to...!"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_shoutmata_ha4", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With Shoutmaata's hand job, I helplessly reached climax."])
  ShowText(["Semen erupted with a splatter, staining the doll's body――"])
  ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
  ShowText(["\\n<Shout Mata>"])
  ShowText(["Ejaculation has been confirmed."])
  ShowText(["The enemy has been successfully incapacitated... this is our victory."])
  CallCommonEvent([2000])
  ExitEventProcessing([])
  Empty([])
